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Crisis Core : Final Fantasy VIIMost Final Fantasy VII fans rejoiced when they heard that a Final Fantasy VII sequel was in production, and the majority of those fans were a little disappointed to find out that it came in the form of a CGI film. Due to this, Crisis Core: Final Fantasy VII was probably the most anticipated of all the Compilation of Final Fantasy VII titles.

Square Enix’s decision to bring Final Fantasy VII’s prequel to PSP was in many ways a good decision, but in other ways a not so good decision. Crisis Core: Final Fantasy VII pushes the PSP to its very limits, producing a visually outstanding game – however this doesn’t come without its consequences. When a PSP title has as good graphics as that of Crisis Core: Final Fantasy VII, there isn’t a lot of room for anything else and because of this Crisis Core has a pretty short storyline, and will only take you around 10+ hours to complete.

Crisis Core : Final Fantasy VIIHowever, the fact that Crisis Core is on PSP also has its advantages. Crisis Core: Final Fantasy VII introduces something called “Missions”; Missions are basically a series of short “dungeons” that involve killing bosses for rare items that couldn’t usually be obtained in the main storyline. This coincides well with the PSP console, because the mission’s are short it means that if you’re on the move you can just quickly pick Crisis Core: Final Fantasy VII up, complete a few missions then switch off when you reach you’re destination.

Completing every mission would easily add another 20+ hours of game play onto Crisis Core’s overall length, however the mission’s are pretty repetitive and don’t really offer any replay value for someone who’s nearing the end of the game.

Crisis Core: Final Fantasy VII puts you in control of Zack, an aspiring 2nd Class SOLDIER who aims to become a 1st Class Hero like Angeal, Genesis and Sephiroth. Crisis Core: Final Fantasy VII tells the events that unfolded seven years before the original Final Fantasy VII, and follows Zack as he makes his way up the ranks – along his way Zack meets many familiar faces such as Cloud, Sephiroth, Aerith, The Turks and many more.

Crisis Core : Final Fantasy VIIThese familiar faces also play a vital role in Crisis Core’s Digital Mind Wave. Just what is Digital Mind Wave you ask? Well it’s like a casino reel that spins in the top left hand corner of the screen and when this reel stops spinning, it affects the battle in one way or another, depending on what face or number it lands on. For example, if the reel lands on 777 Zack will level up, or if it lands with two matching faces then a Limit Break sequence will be triggered.

Crisis Core’s battle system doesn’t really vary much from the typical hack and slash game, other than a few added elements such as the use of Materia to add a twist – and although it’s nothing unique, the battle system does suit a handheld game and Crisis Core is a lot of fun. So despite it’s unoriginality I really enjoyed Crisis Core’s “Action RPG” game play.

In a nut shell, Crisis Core: Final Fantasy VII is one of the best PSP games to date, and is worth buying on that factor alone, and anyone who’s ever played Final Fantasy VII will be dying to know what events took place seven years prior. So without a doubt, Crisis Core: Final Fantasy VII is one game you’ve got to add to your PSP collection!

Rating: 8.5/10


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Crisis Core: Final Fantasy VII